THE ASTRAL SEA DESIGNER NOTES Back in 2016, on my first website, I created the Seven Seas Galaxy. In order to travel across the Seven Seas, the starships of the galaxy used Solar Sails to collect and harness the power of Solar Winds. The rules for this unique type of movement was worked out…
Tag: designer notes
Star Fleet Battles – Starduel Designer Notes
STARDUEL DESIGNER NOTES Starduel is inspired by an old game from the early days. What I thought would be a relatively simple and easy New Galaxy to create turned out to more difficult and complex than I previously thought. Starduel imagines a dystopian galaxy where there are no empires, no governments, and no unified…
Star Fleet Battles – The Evo-Habitat Designer Notes
THE EVO-HABITAT DESIGNER NOTES Ecosys-01 was created in 2016 on my first website. Ecosys-001 was devoid of starships, empires, and intelligent humanoid species. Instead, Ecosys-001 featured a completely natural environment full of alien creatures (of varying intelligence), alien flora, formations, and resources. The concept was whether the Star Fleet Battles Engine could be used…
Star Fleet Battles – The 2nd Omega Project Designer Notes
THE 2ND OMEGA PROJECT (OP2) DESIGNER NOTES The Omega Project (from which the Genesis Project gets its name) was the name given by Agents of Gaming (Bruce Graw) to the Playtest Region (which lasted for years) that would later become the officially published Omega Sector. The 2nd Omega Project (otherwise known as OP2) is…
Star Fleet Battles – King Alpha Designer Notes
KING ALPHA Long ago, it is said that the King created the Known Galaxy. After an Eternity of Peace and Prosperity, the King suddenly vanished leaving the Known Galaxy to fend for itself. What was once Good quickly fell into Turmoil and Decadence. In time, the King was forgotten, with many saying that the…
Star Fleet Battles – Original and Revised Neutron Beam Analysis Designer Notes
VARIABLE FOCUS NEUTRON BEAM ANALYSIS These are My Opinions regarding the Neutron Beam. Your Opinion may be Different, and that is Perfectly Fine. This Analysis was done with the specific intent to Optimize the Burnside Territories. As always, Direct-Fire Weapons should be compared to the Photon and the Disruptor, while paying careful attention to the…
Star Fleet Battles – The Burnside Territories Designer Notes
THE BURNSIDE TERRITORIES The Burnside Territories are named after the Space Pioneer who discovered them. This derivative galaxy is dedicated to Ken Burnside. In my opinion (and there are those who disagree with me, that is perfectly fine), there are several factors that limit how much Module C5: The Magellanic Cloud is played. They…
Star Fleet Battles – The Hidden Enclave Designer Notes
THE HIDDEN ENCLAVE DESIGNER NOTES The Hidden Enclave is an isolated, swirling dimension that slowly moves throughout the Universe. Random wormholes appear and disappear, drawing starships, terrain, creatures, and planetary objects into the Hidden Enclave. The Hidden Enclave possesses a unique time differential which allows it to draw from past, present, and future. However,…
Star Fleet Battles – Hourglass Domain Designer Notes
THE HOURGLASS DOMAIN DESIGNER NOTES Time moves slowly in the Hourglass Domain, like the sands of an Hourglass gently falling from the top to the bottom. The Hourglass Domain takes the step by step impulse action of Star Fleet Battles and slows it down even further. Here, Starships move slowly, homing Missiles move even…
Star Fleet Battles – Core Worlds Designer Notes
THE CORE WORLDS – REBIRTH DESIGNER NOTES * THE CORE WORLDS IS DEDICATED TO SEAN YOUNG * The Core Worlds was created by Sean Young. Although there may have been other people who helped to design his empires and ships, Sean Young was the driving force behind it all. Now, the Core Worlds undergoes…