THE ASTRAL SEA DESIGNER NOTES Back in 2016, on my first website, I created the Seven Seas Galaxy. In order to travel across the Seven Seas, the starships of the galaxy used Solar Sails to collect and harness the power of Solar Winds. The rules for this unique type of movement was worked out…
Category: Star Fleet Battles
Star Fleet Battles – Elmo Stardate 04.17.24 Evo-Habitat
ELMO STARDATE 04.17.24 EVO-HABITAT Elmo slowly navigated through the many space reefs full of corals, space kelp, cosmic algae, and star anemone that populated the Evo-Habitat. To his right, a school of deep space dwelling arrowfish swam together in unison like a cloud. To his left, phosphorescent star jellies floated in space as if…
Star Fleet Battles – Starduel Designer Notes
STARDUEL DESIGNER NOTES Starduel is inspired by an old game from the early days. What I thought would be a relatively simple and easy New Galaxy to create turned out to more difficult and complex than I previously thought. Starduel imagines a dystopian galaxy where there are no empires, no governments, and no unified…
Star Fleet Battles – The Evo-Habitat Designer Notes
THE EVO-HABITAT DESIGNER NOTES Ecosys-01 was created in 2016 on my first website. Ecosys-001 was devoid of starships, empires, and intelligent humanoid species. Instead, Ecosys-001 featured a completely natural environment full of alien creatures (of varying intelligence), alien flora, formations, and resources. The concept was whether the Star Fleet Battles Engine could be used…
Star Fleet Battles – The 2nd Omega Project Designer Notes
THE 2ND OMEGA PROJECT (OP2) DESIGNER NOTES The Omega Project (from which the Genesis Project gets its name) was the name given by Agents of Gaming (Bruce Graw) to the Playtest Region (which lasted for years) that would later become the officially published Omega Sector. The 2nd Omega Project (otherwise known as OP2) is…
Star Fleet Battles – Wolf Cub Stardate 04.03.24 The Golden Age
WOLF CUB STARDATE 04.03.24 THE GOLDEN AGE “Look Father and Mother! I did it!! Look! Look!” Young Ichaborn ran about, play fighting as he jumped and dodged through the air. He was but ten years old. In his hands, he held a sword made of pure flame. The Runes on his back were glowing…
Star Fleet Battles – Roman Heavy Cruiser SSD Sector 50
(50R3.0) THE ROMAN WAR MACHINE (50R3.1) HEAVY CRUISER (CA): The mainstay for the Roman War Machine. The Roman Heavy Cruiser was proficient in battle, possessing four offensive Wide Phasers and two defensive Wide Phasers, all of which could fire forward. Twin Tachyon Guns could also fire forward, but each could fire off to the…
Star Fleet Battles – Babylon Q2D Drone Support Cruiser SSD Sector 50
(50R.2.0) BABYLON (50R2.2) DRONE SUPPORT CRUISER (Q2D): The Q2D Drone Support Cruiser was Babylon’s first attempt at implementing Drone usage on fleet wide scale. A Support Cruiser was designed, one which was smaller than the P3A Battlecruiser it would support. Armed with two Drone Racks, a single Q2D Drone Support Cruiser would typically escort…
Star Fleet Battles – Europa CA vs Babylon BC Sector 50 Playtest Report 2/20/22
EUROPA CA VS BABYLON BC PLAYTEST REPORT 2/20/22 T1 – Europa Speed 10. Babylon Speed 15. Both ships close on each other. T2 – Europa Speed 8. Babylon Speed 11. Ships are facing each other but off center. Babylon fires 2 Disr at R15. Both hit. Minus reinforcement, Europa takes 4 Dam to Shield#1….
Star Fleet Battles – Queen Omega Short Summary as of 2/24/24
QUEEN OMEGA SHORT SUMMARY AS OF 2/24/24 Queen Omega uses the same Design Paradigm as King Alpha, except Omega Technology is utilized instead of Alpha Technology. Because King Alpha uses the PH-C and PH-P as its primary Phasers, Queen Omega is going to need special variations of the PH-C and the PH-P which instead…